Cycles

UI/UX design and development for an internal time-tracking app. Focused on streamlining daily time entry efficiently via customized tableview interactions and adaptable defaults.

Responsibilities Development, UI Design Critique/Collaboration

Target

UI/UX design and development for a national retailer's multi-platform mobile initiative. (iPhone, iPad, Mobile Web) After delivering our initial iPhone app solution we were engaged further to define and develop their entire mobile ecosystem.

Responsibilities User Flow Design, Usability Testing, Development

Recognition Target awarded 2010 Mobile Retailer of the Year

Apple iTunes Connect

User Flow and aesthetic design for an Apple iOS app released to the iOS development community.

Responsibilities User Flow Design, UI Design, App Icon Design

Best Camera

Developed an iPhone photography app allowing users to apply image effects to photos and share them via popular social networks. Responsible for overall product vision and design.

Responsibilities User Flow Design, UI Design, Development

Recognition Reached #11 in Top Paid on the App Store, 480k+ photos submitted in 6 months, Übermind's most successful paid app to date.

Rick Steve's Tour Apps Suite

Created a suite of interactive, iPhone travel guide apps for vacation destinations in France and Italy. Responsible for overall product vision and design.

Responsibilities User Flow Design, Development

Recognition Featured in Apple's national television ad campaigns, full-page print ads in national magazines, and Apple Store displays.