Cycles
UI/UX design and development for an internal time-tracking app. Focused on streamlining daily time entry efficiently via customized tableview interactions and adaptable defaults.
Responsibilities Development, UI Design Critique/Collaboration
Target
UI/UX design and development for a national retailer's multi-platform mobile initiative. (iPhone, iPad, Mobile Web) After delivering our initial iPhone app solution we were engaged further to define and develop their entire mobile ecosystem.
Responsibilities User Flow Design, Usability Testing, Development
Recognition Target awarded 2010 Mobile Retailer of the Year
Best Camera
Developed an iPhone photography app allowing users to apply image effects to photos and share them via popular social networks. Responsible for overall product vision and design.
Responsibilities User Flow Design, UI Design, Development
Recognition Reached #11 in Top Paid on the App Store, 480k+ photos submitted in 6 months, Übermind's most successful paid app to date.
Rick Steve's Tour Apps Suite
Created a suite of interactive, iPhone travel guide apps for vacation destinations in France and Italy. Responsible for overall product vision and design.
Responsibilities User Flow Design, Development
Recognition Featured in Apple's national television ad campaigns, full-page print ads in national magazines, and Apple Store displays.